Blog, Game Design, Games, Mobile Games, Unsung Heroes
People are already getting behind our Unsung Heroes campaign (it officially launches at Casual Connect in Amsterdam on 4 February 2015). Over the past nine months, we’ve shifted our focus to mobile gaming and very quickly we noticed something strange was going on....
Blog, Game Design, Mobile Games, Uncategorized
Developers can earn up to 50% of their revenue from in –app purchases, but many aren’t charging enough. Small purchases ($.99-$1.99) only contribute 6% whereas purchases costing $9.99 and more can contribute 47% according to W3i. “There is still a temptation to make...