Blog, Game Design, Mobile Games, Unsung Heroes
Testing is critical to a game’s success. A technical slip can spell disaster. Things happen fast in the app stores. Even a small technical problem can see your game swept away in a tidal wave of negative reviews. Vadim Starygin’s medieval army game Royal Offense...
Blog, Game Design, Mobile Games, Unsung Heroes
For Neil Lai, a developer based in Taiwan, partnering an Egyptian developer was a first step in going global. But the struggle for the Asian/African team was understanding how Americans and Europeans play. Neil’s company Keiti and Amidos Games from Egypt developed...
Blog, Game Design, Mobile Games, Performance, Technology, Uncategorized
Game developers are naturally suspicious of the hype that comes with new technology, but the revenue potential for mobile marketing automation (MMA) makes it worth a closer look. MMA will see a tripling in growth by the end of 2015, John Koetsier, VP at VentureBeat...